Scenario of an educational game in search of treasure. Sports and intellectual game “Treasure” (for summer camp)

Team game - traveling through stations. The stations are located in different areas of the school. At the first stage, the teams put together a map of the journey. At the second stage, in accordance with their route, the teams visit the stations one by one and complete the tasks of the station keepers (fairy-tale characters), receiving a token for a correctly completed task. At the third stage, teams look for a “treasure” (sweet prize) using an encrypted note.

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Preview:

Travel game “In Search of Treasure”

Compiled by: teacher primary classes BOUSOSH No. 13 st. Vasyurinskaya

Volynko Galina Alekseevna

Leading: Today is an unusual day. Fate decreed that the stars in the sky aligned in a very favorable way. Today is an exceptionally good day. It involves discoveries, challenges and surprises. Do you like surprises? Do you like solving riddles? Aren't you afraid of challenges? Dear guys, today this mysterious message arrived at our camp in a hot air balloon.

I invite all children

Get on the road soon!

The path is not to Antarctica, not to Africa -

To all girls and boys!

Tests await you

Difficult tasks.

If you want to find a treasure

Hurry up and hit the road!

I didn't understand anything. What is this talking about? What is a "treasure"? How do you know where to go to find the treasure? There are some cards right here. Oh, what is this? They are damaged! What to do? Go with your squads and try to restore these ancient maps to find out how to find the treasure. And after breakfast, gather together for a meeting to agree on how to proceed.

Ruler

Leading: Did everyone manage to restore the treasure hunt map? Are you ready to hit the road? Since you will be looking for the path to the treasure with the whole squad, what qualities will you need? Let's discuss the rules:

  1. Together, everyone should follow the course.
  2. If you arrive at the place ahead of time, then stop 10 steps and clap your hands together, warning that you have arrived.
  3. Collect as many treasure chest keys as possible and get ready for the lineup.

Routes (1 squad: 1,2,3,4; 2nd squad: 2,3,4,1; 3 squad: 3,4,1,2; 4 squad: 4,1,2,3).

Mysterious forest. (10 min.)

Stationmaster (Fairy):Hello kids: girls and boys! Why did you come here and not get dusty at all? Do you want to get the key? You need to be smart!

But the condition is this: in order to receive the task, you need to present a portrait of friendship. Here are some colorful paints for you.

Each of them is special: the pink one was named so because it has the color of a rose. What other plants give names to shades of flowers? (lilac - lilac, cherry - cherry, raspberry - raspberry, pistachio - pistachio, lemon - lemon, peach - peach, olive - olive, mustard - mustard, coffee - coffee, cornflower - cornflower, lettuce - light green, carrot - carrot).

Choose any color for yourself and, using water and a fingerprint, depict yourself as a flower in the general bouquet of friendship of the squad. (On the prepared sheets, children use their fingerprints to depict the “Bouquet of Friendship”).

I accept the pass and ask you riddles. There will be exactly 10 of them. The key will be given to you when you can guess at least 7 riddles. Choose one of the smartest people - he will voice the answer, and you give him a hint.

1-2 squad

1. Grandma Masha has a granddaughter Dasha, a cat Fluff, and a dog Druzhok. How many grandchildren does grandma have? (1)

2. What time of year is it now? (summer)

3. Which beetle is named after the month in which it was born? (May)

4. Not heat, not fire, but if you take it in your hands, it will scorch. (Nettle)

5. What kind of forest animal is this?

Stood up like a post under a pine tree

And stands among the grass -

The ears are larger than the head. (Hare)

6. I thought it was a cat. He shouted: “Scram!”

It turned out to be... (Lynx)

7. How can you carry water in a sieve? (Frozen)

8. Which literary character owns the running shoes and the magic staff? (To Little Mook)

9. Sits on a spoon with its legs dangling. (Noodles)

10. Who drank the water and became a little goat? (Brother Ivanushka)

3-4 squad

  1. Birds flew over the site: a pigeon, a pike, two tits. How many birds are there in total?(3)
  2. List the winter months (December, January, February)
  3. Always in your mouth, but you can’t swallow. (teeth, tongue)
  4. In the middle of the courtyard there is a golden head. (Sunflower)
  5. She herself is a little light, but her tail is rich, from branch to branch hop-hop, nut after nut click-click. (Squirrel)
  6. What is the largest bird in the world? (Ostrich)
  7. What do a horseman and a rooster have in common? (Spurs)
  8. What medicine did Malvina want to give Buratino? (Castor oil)
  9. It curls around the nose, but is not easy to handle. (Smell)
  10. Who caught the pike in the fairy tale “At the Pike’s Command”? (Emelya)

Cave of Wonders (10 min.)

Stationmaster (Gnome):Hello! We are glad to see you in our cave. May good luck accompany you! You will receive the key when you name two given words.

If only you don’t go astray and support each other, help each other and all together play the game “Don’t say anything, just show with your hands.” Are you ready?

Don’t say anything, just show with your hands: far, high, low, wide, narrow, to the left, close, in front, behind the mountains, under water. Well done!

Now you will receive the task. Listen carefully, don't miss anything. The key will be yours if you complete the puzzle picture in 5 minutes.

(Putting together a picture from a puzzle)

Peak of Questions (10 min.)

Stationmaster (Znayka):Hello children! You've climbed high. And we didn’t even get lost! What do you need here? Have you come to us for the key?

If you act together, then you will be able to break the whole into parts and assemble it from the parts. Here's a warm-up test for you before the main task: assemble a word from letters, and stand so that you can read it (get it in your hands letters 1. – stream, 2. – victory, 3. – curtain, 4. – piggy bank).

Well done! Now I see that you will definitely not go astray. Get the task and say two keywords to get one clue.

Children receive two texts and guess two words. If you have time, play the game “Broken Phone”

1 squad

An arrow flew and hit the swamp. And in this swamp someone caught her. (Frog Princess)

2 squad

  1. Oh, people don't like me. They don’t like my voice, my eyes are round and glow at night. They think that I bring trouble, but this is not true. I am of great benefit - I catch mice and preserve the harvest. Who am I? (Owl)
  2. Who can answer without a hint what fairy tale we are from?

I wish the evening was approaching

And the long-awaited hour has come

For me in a gilded carriage

Go to a fairytale ball. (Cinderella)

3 squad

  1. Who can answer without a hint what fairy tale we are from?

She approached the apple tree. The branches bowed down to her, and the apples fell towards her. She treated him strong man, and he married her. And she began to live well, without knowing the hard times. (Khavroshechka)

4 squad

  1. And everyone is afraid of me, that’s why they tell so many stories about me. They don’t like the fact that I love the dark and rest upside down. I am not like a bird or an animal, but I am not an enemy to man. Who am I? (Bat)
  2. Who can answer without a hint what fairy tale we are from?

Things were bad for the poor duckling. Once, in the evening, when the sun was still shining in the sky, a whole flock of beautiful big birds, the duckling has never seen such beautiful ones: all white as snow, with long, flexible necks.

These were swans. (Ugly duckling)

Treasure Island (10 min.)

Station Master (Pirate):Greetings, friends. I'm very glad to see you. Well, answer in unison, don’t be silent, what do you want to get? I’m ready to give you the key and tell you the task. But first, don’t be lazy, bring me some water. You see there - in the distance bucket costs? You will be distributed in a chain, and, passing drop by drop, transfer all the water to second bucket (In the bucket lid. They need to be passed along the chain and put into another bucket) Well, you did the job, now use these droplets to make 1st squad - ship, 2nd squad - car, 3rd squad - plane, 4th squad - helicopter.

Now you will receive the task. I have a wonderful bag in my hands. There are wonderful objects inside it. Guess which ones literary works They? For three correct answers you will receive a key. (Two packages - each contains a set of itemsfor one squad. One person answers, others help him.)

1-2 squad – shoe, arrow, mirror, telephone(“Cinderella”, “The Frog Princess”, “The Tale of the Dead Princess ...” or “The Mirror and the Monkey”, “Telephone”)

3-4 squad – soap, saucer, needle, thermometer(“Moidodyr”, “The Scarlet Flower” or “Fedorino’s Grief”, “Koschei the Immortal” or “Vaselisa the Wise”, “Doctor Aibolit”)

Ruler

Leading: You have walked all the way along the map, and you have found a wonderful treasure. Didn't find it? The head of our camp will help you, and you will help her. Beginning camps are blindfolded and a box with certificates is brought in. Tell the boss where to go to get to the box. And now the head of our camp will present you with your well-deserved awards.

Rewarding.

Leading: Where is the treasure? Let's see if there's anything else hidden inside? One, two, three, open the door! It's empty here! What a disappointment! Wait, I see a note: If you want to find the treasure, hit the road again. Shall we get the treasure? Forward without fear and doubt! Go, search and come back. (The notes are written on paper of different colors for the units, the first is issued, the second is hidden)

1 squad : Go out into the yard to the birch tree. Take 20 steps to the gate.

1 squad : Look for your treasure from the good fairy of all school textbooks.

2 squad : Go to the place where the muscles are pumped. Take 10 steps towards the stairs.

2 squad : Look for your treasure from the mistress with all the products of the school.

3 squad : Go to the place of honor in the school. From the very high place take 10 steps to the left.

3 squad : Look for your treasure from the fairies of purity in the school.

4th squad: Go out onto the platform to the chestnut tree. Take 20 steps to the left.

4th squad: Look for your treasure from the biggest leader of the camp.

Leading:

Well, here you are!

I'm glad you found the treasure!

Everyone is just great!

The journey is over.

Was it easy for you to cope with the search? How did you manage to overcome all the obstacles along the way?

Show your level of participation with applause. The harder you tried, the louder you clap! 1 squad!, 2!, 3!, 4! Well done!


Travel game "Treasure"

Rules of the game: The game consists of 2 stages. At the first stage, the team collects chests (10 pieces), which at the end of the game must be exchanged for a key. At the second stage, the team collects clues that will need to be used to guess the password word. All competitions are completed within a certain period of time. At each stage, 1 person participates, and the team monitors the time, supports and advises.

Stage 1.

1. Labyrinth

In the playroom, a ball of thread is wound across the tables and chairs. At the start there is a chest tied to a string, and at the finish - scissors. The child must temporarily run the scissors along the thread to the chest, cut the string and pick up the chest.

2. Swamp

There are circles (bumps) with numbers from 1 to 20 laid out on the floor. On some of them the words are written: “only” (3), “attentive” (7), “will receive” (10), “chest” (12), “in” (15), “end” (18), “game” (20). You need to move to the other side only along them, otherwise you will drown. On the other side there are 20 cards with words, including the ones you need. You need to make a phrase out of them (in the order the words appear on the bumps) and glue them with tape. On the back it will be written where to look for the chest. (The chest is in the bottom drawer of the teacher's desk).

3. Lock and keys

The room is locked. A bunch of keys is connected to an apple. Two members of the team need to eat the apple, without using their hands. Take the key, open the lock, take the chest from the room.

4. Guess the riddle in 1 minute. “We are very dependent on it, but it is not on us. We go with it, but we can turn back, but it cannot. And every moment it becomes less and less" (time)

5. Float

There is a chest in a cut-off plastic bottle with a mark on the foam. You need to pour water into it with a spoon. You can pick up the chest only when the float reaches the mark.

6. Chips with numbers float in a basin of water. You need to catch the chip with a spoon, holding it in your teeth. The chip must be transferred to another player in the spoon. The player carries this piece through the team's obstacles. The team tells the number to two other players who are near the tree with the capsules. They need to cut off the desired capsule. There is a chest in it.

7. There are bags hanging on the tree, one of them contains a chest. A bag of pine cones, a jar of water, a bag of leaves, a jar of coins.

8. Each team member must find a special task and complete it.

9. The team must knock down all the wooden pins.

10. Guess the riddle in 1 minute. “Sometimes there are two of me, and I can’t tell the difference between us, except that I can be heard and he can’t. As soon as I take a few steps to the side, it disappears. And I’m racking my brain: who is it?” ( mirror image). (For younger children, you can ask simple riddles: “What sprouts in the field, What do they fill the pies with, What did Antoshka want to eat? We call her...” (potatoes).

Individual tasks:

(Galya)

How often have we walked here?

Now the task before you is -

(Valya)

Stands calmly in the shade.

He looks at the kids.

(Kostya)

Where the water falls like a waterfall,

(Ilya)

When April takes its toll,
And the streams run ringing,
I jump over it
And she - through me.

(Dima)

A-1

B-2

B-3

G-4

D-5

E-6

Yo-7

Zh-8

Z-9

I-10

Y-11

K-12

L-13

M-14

N-15

O-16

P-17

R-18

S-19

T-20

U-21

F-22

X-23

Ts-24

Ch-25

Sh-26

Shch-27

Kommersant-28

Y-29

L-30

E-31

Yu-32

Ya-33

26, 3, 6, 5, 19, 12, 1, 33 19, 20, 6, 15, 12, 1

(Tanya)

We tumble on it,

It doesn't matter if we fall.

I'm so happy to lie here

Because it's...

(Kolya)

In black and white
They write every now and then.
Rub with a rag -
Blank page.

(Lera)

Find hidden objects in the pictures.

(Styopa)

Find 5 differences in the pictures.

(Nastya)

Guess the rebus.

(Luda)

Resonant, loud and bouncy
Flies away beyond the clouds
And to the delight of the children
Jumping loudly in the yard.

Find the biggest one.

(Masha)

They left me in the forest
They forced me to hang around for the whole century:
In a rabbit earflap - in winter,
And in the summer with a shaved head.

Stage 2

2. Listen to the poem and find a word that does not have the letter “s”.

The sun has set behind the village,

Tits are sleeping, jays are sleeping,

A mustachioed catfish sleeps in the river,

The forest, the steppe, and the garden are sleeping.

The herd is sleeping, the shepherd and the dog,

The dream took him to his country

Everyone.

Answer: the word "river". Hint - print.

3. Caches

The team is given a map of the area, on which the areas where caches are located are marked. In each cache, the team finds a clue word that needs to be crossed out from the list of suggested words. If all the caches are found, then all words will be crossed out from the list except the correct one, which will be useful when guessing keyword at the end of the game. (information)

4. You need to find a clue in the tent with balls. (Mouse).

5. There are a lot of folded pieces of paper in the box; find a clue among them - sheets of paper with letters (mat).

6. The ball needs to be burst with a dart. (Mo)

7. Hoop and airplanes. The paper airplane needs to hit the hoop 5 times. (Nor)

8. Threes are daring. Participants get to the place like frog travelers. At the meeting point they must construct a means for carrying objects (then)

9. There are 9 squares drawn on the board with various signs. For a few seconds, the child looks and remembers their location, and then must reproduce everything from memory. (Your clue is on the table)

10.Pour water into the bottle so that the hint appears. Two people carry water in a glass using two sticks. The third person pours water into a bottle. (p)

What you need:

10 chests, thread, scissors, 40 circles, lock with key, 2 tents, apple, 2 riddles, plastic bottle, polystyrene foam, basin, coins, 2 spoons, obstacles, capsules with numbers (10), 2 bags (cones, leaves), 2 cans (water, pieces of paper), wooden skittles, individual tasks, 14 stars, riddle, mirror, map + 5 words + a set of words, balls, pieces of paper with letters without, balloon(2) darts, hoop, paper airplanes, exercise book, task with pictures, newspaper, gymnastic sticks, glass.

We are very dependent on it, but it is not on us. We go with it, but we can turn back, but it cannot. And every moment it becomes less and less.

THE CHEST IS IN THE BOTTOM DRAWER OF THE TEACHER'S DESK.

Sometimes there are two of me, and I can’t tell the difference between us, except that I can be heard and he can’t. As soon as I take a few steps to the side, it disappears. And I’m racking my brain: who is it?

1 2 3 4 5 6 7 8 9 10

LANGUAGE PRINT MOUSE

RUG

MO NI TO R

GALYA DIMA VALYA KOSTYA

ILYA VIKA KOLYA TANYA

MASHA STYOPA LERA LUDA

NASTYA

Here is our beautiful front entrance.

How often have we walked here?

Now the task before you is -

Find the way to the Island of Wonders on the veranda!

Stands calmly in the shade.

He looks at the kids.

Two standing stumps and a board on them,

Look for the scroll, it is with them!

Where the water falls like a waterfall,

There is a loophole with a hint again.

When April takes its toll,
And the streams run ringing,
I jump over it
And she - through me. (Search)

A-1

B-2

B-3

G-4

D-5

E-6

Yo-7

Zh-8

Z-9

I-10

Y-11

K-12

L-13

M-14

N-15

O-16

P-17

R-18

S-19

T-20

U-21

F-22

X-23

Ts-24

Ch-25

Sh-26

Shch-27

Kommersant-28

Y-29

They left me in the forest
They forced me to hang around for the whole century:
In a rabbit earflap - in winter,
And in the summer with a shaved head. (search)

Find 5 differences in the pictures.

Guess the rebus.

Resonant, loud and bouncy
Flies away beyond the clouds
And to the delight of the children
Jumping loudly in the yard.

Find the biggest one.

Guess the rebus.

(search)

PENCIL

TRAFFIC LIGHT

INFORMATION

SUMMER

HOLIDAYS

GAME

PENCIL

TRAFFIC LIGHT

SUMMER

HOLIDAYS

GAME

Scenario of the quest game “In Search of Treasures”

Leading: Guys, today an unusual letter arrived at our school, which interested me very much... Let me read it to you:

“Yo-ho-ho! I am the famous pirate Jack - Sparrow, the storm of the seas and oceans, I greet you! I walked the seas and oceans for a long time and, having come to land, I hid a treasure - a treasure chest - in your school. The one who passes all the tests, does not leave a friend in trouble and successfully completes all the tasks of the quest, is resourceful, dexterous, and friendly, he will definitely find my treasures!

R.S. The task of the quest: pass all the tests and then you can find the treasure. Go from note to note and guess what item they will lead you to. The last note will indicate the place where my treasures are hidden. A reward for your efforts awaits you there. You will find the first note by solving the puzzle.

I wish you good luck! Jack Sparrow"

Leading: Well, do you want to find the treasure of the pirate Jack Sparrow?

Children: Yes!

Host: Then go ahead!

Solve the puzzle.

On back side the answer is written (the word treasure).

As soon as the children have guessed, they are given note No. 1 with the task:

“Well done guys! You have successfully completed the first task. And here's a hint where you will find the next note. Guess the rebus and you will find out the name of the next station where you will receive the task.


We decided on the station. Now we need to find out where to go. Solve the example and find out the room number where the next task awaits you.

(72+70)-8*4=

Answer: room 110"

The children go to room 110. Where the next task awaits them.

Leading: Well done guys. You have successfully completed the task. Now, to get the second note with a hint, you need to complete the task.

You need to solve the pirate crossword puzzle. The main rule: write words spelling correctly.

Crossword (Appendix 1)

The presenter reads the riddles, the children write down the answers in the crossword puzzle.

I'm sailing on a ship
Sometimes I lie at the bottom
I keep the ship on a chain,
I guard the ship at sea,
So that the wind doesn't blow away,
I just rocked on the waves.
(ANCHOR)

I'm puffed up by the wind,
But I'm not offended at all
Let him fool me
The yacht speeds up.
(SAIL)

Storm on the sea or fog,
But where is the edge of the earth?
Every captain knows.
What is burning in the distance for them?
(LIGHTHOUSE)

If ships enter.
In the port waters,
They need to be carried out
Water area.
How to approach the pier?
After all, the fairway is under water.
Who can tell me how to get there?
Guess who he is?
(PILOT)

He's standing on the bridge.
And he looks through the sea's binoculars,
The ninth wave is not scary -
He holds the helm tightly.
He is on the ship - king and master.
Who is this? ...
(CAPTAIN)

Who cooks everything naval style:
Pasta, borscht and dumplings,
Porridge, pancakes, compote,
Call the kitchen a galley?
(COOK)

You are like a private in the infantry,
You serve as a private in the Navy.
The boatswain ordered? Quicker,
Climb the ladder onto the yardarm.
And don’t be a coward, don’t hang your nose!
You're wearing a vest! You - …
( SAILOR)

Leading: Well done! Receive a hint note.

Note No. 2.

“Well done guys! Jack Sparrow believes in you. Get the next hint. Decipher the code and you will find out where you need to move next.

We have decided on the station, now we need to find out the office number. Solve the example and find out the room number.

10*10+10*9+20+(10*10+1)=”

Children guess the name of the station (“ Skillful hands") and the room number where they are moving next (room 311)

Leading: We go to room 311.

Cabinet of skilled hands

Task: in order to get the next clue you need to make a chest. (Appendix No. 2)

Children make a chest. After completing the task, the presenter gives the following hint note.

The note is a hint. “To find out where to move next you need to solve the code (Appendix 3)

Guess: gym

The children go to the gym. Gym tasks:Children take turns climbing onto the gymnastics wall and taking out one balloon at a time, descending with it, and then suddenly sitting on the balloon and popping it. There is a hint note in one of the balls.

A hint note in the balloon: “Jack Sparrow rejoices at your success. But let's see if you can cope with one more task. Guess the riddle and find out where to move next.

There is bossa nova, there is cotillion,
There is a Casanova, and there is a Charleston.
Lady, tango, sirtaki, cancan,
And Duncan performed something of her own.
Rumba and samba, Boston, Krakowiak,
Somewhere there is a lambada, czardash, hopak.
Can you call it all in one word? How?”

Guess: dancing

Leading: What are the dance classes called? (Dancing)

Children move to the dance hall.Dance class assignment:

repeat the movements and dance the pirate dance.

After completing the task, children receive the following hint note.

Hint note: “Well done guys. You cope with tasks better and better. Where do we go next? Guess

"Thief, robber and pickpocket,

Beware! I -…."

The answer is a security guard

Let's go to the security post. They give you a task there. Put together a picture from the puzzle. The result is Jack Sparrow. (Appendix 4)

After completing the task, they give you the last hint note.

Hint note: « Well done! You're almost there. All you have to do is guess the password phrase and then you will find out where the treasure is buried.

Children guess, say a password phrase and then the guard gives away a chest with chocolate gold coins.

Appendix 1

Appendix 2

Appendix 3


Ekaterina Vladimirovna Kachkina (Kovalenko)
Entertainment script “Everyone on a treasure hunt!”

Entertainment script

for children of senior preschool age

"Everything is on treasure hunt

Tasks:

To develop in preschoolers the ability to use basic types of movement in play situations;

To cultivate in children a sense of curiosity, courage, camaraderie, justice, and organization;

Bring joy to the kids.

Equipment: pirate costume, attributes for decorating an impromptu ship (shells, pebbles, souvenirs, swimming ring, life jackets, audio recording "Sea Surf", balls according to the number of children, hoops, basin, ball, candy according to the number of children, cardboard pennies (diameter 5 cm, balloons according to the number of children, a chest with chocolate coins, 10 keys with tasks, a mysterious message, a pirate flag.

To turn the hall into a real pirate ship, fly a pirate flag, geographical maps, globes, binoculars, shells, pebbles, souvenirs, swimming ring, life jackets, etc. Simulate a sail.

Ask parents in advance to dress their children in pirate style, for which vests, vests, bandanas, wide belts are suitable, draw tattoos, etc.

Prepare "treasure" (a chest with chocolate coins for each child).

Sign the keys:

Key No. 1 - You will find the second key by guessing the riddle (You will definitely lock me from the outside, from the inside. You can’t live without me, believe me. I’m the entrance to the apartment)

"Cargo to the ship").

Key No. 3 - You will find the fourth key by answering the question. (Cook's place of work)

"Sweet Tree").

Key No. 5 - Get the sixth key, guess the riddle

"Predators")

Key No. 7 You will find the eighth key where dreams occur.

Key No. 8 It's time to "Field of Miracles"(contest "Field of Miracles").

Key No. 9 The last key! (It has four legs)

Key No. 10 You will find the path to the treasure by folding the picture (competition "Puzzle").

Hide clues in the kindergarten for games:

Key No. 2 - in the hallway,

Key No. 4 - in the kitchen (dining room,

Key No. 6 - in the bathroom,

Key No. 8 - in the bedroom,

Key No. 10 - under the teacher's table,

"Treasure"- in the closet.

Captain pirate ship Jack, sends an invitation to the children.

Pirates senior group "Traffic light"! You are sentenced to unbridled fun, as well as to gain skills in the pirate business. Come, I'll be waiting!

When everyone arrives on the ship, Jack hands over a bottle with a message.

Mysterious message

Dear friends!

Today, when you have become real pirates, I can tell you my secret.

A long time ago I hid a chest with treasures on a distant island.

The path to them is not easy, and only a real pirate can get to this island.

Only the most faithful comrades can go on a journey.

Be careful and attentive and follow directions carefully.

I will leave ten keys for you.

By collecting them all, you can find treasures!

Pirate Black Corsair.

P.S. Just keep your mouth shut.

Jack. The recruitment of a crew of pirates begins. In order to join the crew, you must take the pirate oath!

You end each of my sentences with the phrase "Because we are pirates!".

Pirate's Oath.

Jack. Raising anchor, we set off to the seas!

We are fearless guys...

Children. Because we are pirates!

Jack. There is a menacing wave at sea, hurricanes and storms, but we are sailing somewhere...

Children. Because we are pirates!

Jack. We love the inhabitants of all the animals seas: octopus, dolphins, stingrays...

Children. Because we are pirates!

Jack. We sharpened our knives; whoever didn’t hide, tremble! Only we are not to blame...

Children. Because we are pirates!

Jack. We sail straight to the island, there we'll find treasures! Let's live richly, friends...

Children. Because we are pirates!

Jack. Caramba! Whistle everyone up! Our ship sets off on a long voyage to looking for adventure.

In order to find the treasure. You must find 10 clue keys, I hand you Key No. 1 - You will find the second key by solving the riddle (You will definitely lock me up from the outside, from the inside. You can’t live without me, believe me. I’m the entrance to the apartment.)

Key No. 2 - You will receive the third key when you deliver the cargo to the ship (competition "Cargo to the ship").

Contest "Cargo to the ship"

Pirates must "load the cargo onto the ship". Children carry cargo onto the ship along an improvised gangway.

Carry the ball on your palm so that it does not fall.

Carry the ball while jumping on one leg.

Carry three balls together with each other's backs turned friend: one ball in each hand, and the third is sandwiched between the backs. You need to move forward with an extra step.

Carry the ball without using your hands. (Pressing between legs, kicking, rolling.)

In gratitude for the loading, Jack gives Key No. 3. You will find the fourth key by answering the question (Cook's place of work)

Key No. 4 - Pirates love to eat, it’s time for you to harvest too (competition "Sweet Tree").

The pirates got hungry and decided to eat. They saw interesting fruits on the tree branches.

There are candies hanging on a tree in the area.

Task: Jumping up, pick the candy and put it in a container.

Jack hands over Key No. 5 - Get the sixth key, guess the riddle (This is not a kitchen or a bedroom, but a bathhouse for everyone, friends.)

Key #6 - To get the seventh key, feed the predators. (Jumping "Predators")

Contest "Predators"

It's time to feed the animals with the harvest.

An empty container with a picture of a wild animal pre-pasted on it is placed on the floor. Children move a few steps away from the container and try to throw in candy.

Task: get the candy into the container.

Jack hands over Key No. 7. You will find the eighth key where dreams are seen.

Key No. 8 It's time to "Field of Miracles"(contest "Field of Miracles").

Contest "Field of Miracles".

At night, the pirates entered the clearing. And we saw gold coins! The pirates rushed to collect them.

IN different parts coins are scattered around the hall. (Cut from 5 cm cardboard.) One by one, the pirates are blindfolded and each must find one coin.

Task: Find a coin while blindfolded. The rest of the players must call the shots "seeker" where should he go go: to the right, to the left, forward, backward, sit down. Key number 9. Look for the last key! (It has four legs)

Key No. 10. Find the path to the treasure by putting together a picture (competition "Puzzle").

(contest "Puzzle").

The guys collect puzzles with the last message on them.

The chest is not buried in the ground,

And it lies behind the door.

There are hangers and shelves here,

It's like there are floors in a house.

Pants, blouses, T-shirts -

Everything is in order.

("treasure" hidden in a closet or in a cubicle)

The children find the treasure, but the cunning Jack snatches the chest and runs away to his ship. The children run after him and beg him with magic words to give up the treasure. Jack gives up the treasure and sends the children home in boats.

Game "Boat"

We tie 6 on the hoop balloons, each boat is designed for 4 people.

Task: do not let the balloons on your boat burst, but sink yours

Publications on the topic:

Synopsis of the physical education lesson “Searching for Pinocchio” Summary of the subject physical education lesson “Searching for Pinocchio” Goals: - To consolidate the ability to walk on toes, jumping, and in a half-squat. -Improve.

Summary of GCD for FEMP “In Search of Vasilisa the Beautiful” Goal: to consolidate ordinal and quantitative counting within eight, knowledge of numbers within eight, consolidation of knowledge about geometric shapes.

Abstract of GCD in mathematics “Treasure Search” Topic: mathematics lesson "Treasure Search." Objectives: educational - strengthen counting skills within 20; learn to compose and solve.

Summary of OD in the middle group “Search for the Golden Key” Objectives: - to develop children’s ability to classify figures according to 2 properties (color, shape) - to practice ordinal counting up to 5 - to consolidate knowledge.

Summary of the art lesson “In search of a wonderful adventure” Goal: To teach children to distinguish and name a person’s emotional state: joy, surprise, sadness, anger. Objectives: 1) Educational: -Display.

Children learn the legend about the old Duke's treasure and go in search of the map. Having completed all the tasks, the children receive the treasured map and go in search of the treasure. The ghost guarding the treasure holds games and competitions to see if the kids are worthy. At the end, the guys will have a small surprise - greetings from the Duke.

Target: development of terrain orientation skills and team cohesion.

To play you need to design 3 locations:

  1. Meeting place for participants: a clearing where there are logs or benches on which you can sit.
  2. Place where players will complete tasks: with a large number of players, this territory should be quite large.
  3. Location of the treasure: here is Ghost.

Required attributes:

  • Hat with multi-colored ribbons for dividing into teams;
  • Area plan indicating the route and stopping places for each team;
  • Stop signs;
  • Notes– tasks for finding the necessary numbers;
  • Meter, leaf, pen;
  • A piece of paper with a code;
  • Treasure Map;
  • A ball of thread;
  • Twigs, sheet and pencil;
  • Note from the Duke;
  • Treasure- sweets.

Roles:

  • Leading
  • Ghost

Progress of the event

All children, led by the Leader, gather in the clearing.

Leading:

Guys, many, many centuries ago there was an ancient castle in this very place. A very rich duke lived in it, whose possessions stretched for tens of kilometers around. He had a beautiful wife and three children. The children grew up and left, leaving their parents alone in a huge castle. His wife died soon after this, and the Duke did not want to leave the place where he was happy, although the children did everything they could to bring him to their place.

There is a version that this duke still passes here at night, but no longer as a person, but as a ghost. Lives in the past, remembers his own happy days. So, he was left alone and fired almost all the servants who could not please him. He left only a cook, a gardener and a maid, so as not to completely disappear.

And then one day they wanted evil people rob a lonely old man. Only he found out about this and hid all his precious things in advance. The thieves came but found nothing. They tortured the Duke, but he did not say a word to them. They left him alone, left, but the old man did not live long after that - he died without waiting for his sons. Since then, no one has tried to find the treasure, but no one has succeeded. Legend has it that the treasure can only be found one day a year. Today is just such a day. Let's look for the treasure buried by the old Duke!

But first, let's divide into teams. Each team will have its own distinctive sign - a ribbon of a certain color.

Children come up to the hat, take a ribbon and are divided into groups depending on the color of the ribbon.

Leading: The teams are ready. Now you need to choose a captain who will lead the rest of the group.

A captain is selected for each group.

Leading: Your task is to find the treasure of the old Duke. The location where the treasure is located is marked with a cross on the main map of the area. And to find a card, you first need to find all the numbers, and then using a special code you will make a word from them. It will be the key that will help lift the veil of secrecy and find the map. To complete the tasks, you will need a map of the area.

Each captain is given a plan of the area, on which the route of each team is indicated with arrows and circles - stopping places where it will be possible to find out any number.

Leading: Let's see which team will complete the task faster and be able to find the ducal treasure.

The teams hit the road. Team paths may intersect, but should not follow the same trajectory. It is important that teams do not interfere with each other while completing tasks. Each stopping place must be marked with special signs - signs, under which there is a sheet with a detailed task.

Examples of tasks:

  • Count all trees and bushes at the bus stop, from more take away the smaller the resulting number will be the desired one.
  • Find the lowest tree and count the number of leaves on the lower branch.
  • Count the number of flowers on the lawn.
  • Define tree species, count the number of letters in their names and add up the results.
  • Measure using a meter the approximate distance between two birch trees marked with red ribbons, and round it to the nearest metre.
  • Measure the girth width the thickest tree and round it up to decimeters.
  • How many petals does a chamomile have? growing 2 meters from this tree?

The teams complete tasks, find the required numbers, and then return to the presenter and take the decryption from him. Each letter in the cipher is assigned a specific number (for example, a - 22, b - 45). Children find required values and from the resulting letters they form the word “glade”.

Leading: So the location of the treasure map has been determined. I suggest everyone team up and find the map.

All groups work together to search for a hidden map in a specified location. It can be anywhere: in a crack in a tree, under a stone, under a pile of grass. The map marks the place where the treasure is hidden. Several paths lead to it, bounded on both sides by multi-colored ribbons. The children are again divided into teams: now the group must get to the place as quickly as possible along “their” path. At the indicated place, the team is met by the ghost of the Duke.

Ghost: Hello guys. Why did you come?

Leading: We want to find hidden treasures!

Ghost: Do you think you can?

Leading: We have already found a treasure map, it indicates this exact place - which means the treasure is located here.

Ghost: Maybe this is where he is. But I won't let you find it. I will confuse my tracks and hide signs!

Leading: We have already spent so much effort on finding the treasures that we simply will not turn back. You don't need the treasure anyway, so please don't interfere!

Ghost: Whether it is needed or not, I must guard it! Treasures should go only to those who have pure soul, kind heart.

Leading: We are ready to pass the test.

Ghost: Is everyone ready? But keep in mind that if you fail the tests, you will have to turn back.

Leading: Agreed. Really, guys?

Ghost: An important point is to support each other difficult situation. Let's see if you can do this.

Conducts the game “Unification”. Participants are divided into two groups. Each group stands in a semicircle. The first participants are given a ball of thread. They must connect all the participants as quickly as possible with a thread, wrapping it around all the players in turn. After the last participant joins, the task changes - you need to wind the thread into a ball as quickly as possible. It is important not to tear it.

Ghost: The next test is to test your fortitude. This is a very difficult test! It is important to be united with the whole team in order to win.

Conducts the game "Pulling". The teams line up opposite each other in a column, the first being the captain. Each participant grabs the person in front by the waist. The captains of the opposing teams grab each other's hands and pull with all their might. The players' task is to help their captains win the opposing team over to their side.

Ghost: Well, you have fortitude - don’t be discouraged if you lose. But that's not all. Now let's check if you can understand each other.

Conducts the game “Spoiled Telegraph”. Participants stand in a column. Each player is given a twig. The last participant “draws” with a twig on the back of the person in front the figure that the leader named him (for example, a square). The one who had the figure “drawn” on his back “transmits” the image further as he understood it. The team captain, having received the “telegram,” draws it on a piece of paper. Then the original and what happened as a result of the “journey” of the drawing are compared.



 
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